AI Insights · Timothy · April 2022
Top 5 Card Battler Apps in South Africa, Q1 2022
Discover the performance of the top 5 card battler apps in South Africa during Q1 2022, including trends in weekly downloads, revenue, and active users.
The first quarter of 2022 showcased interesting trends for the top 5 card battler apps on a unified platform in South Africa. Here’s a closer look at their performance metrics based on Sensor Tower data.
Mighty Party: Battle Heroes from Panoramik Games had a dynamic quarter. Weekly revenue saw fluctuations, peaking at around $2.4K in late December before dipping to as low as $727 in early March and recovering to $1.5K by the end of March. Weekly downloads also varied, starting at 1.1K in late December and dropping to around 458 in mid-February, then slightly increasing to 499 by the end of March. Active user numbers followed a gentle downward trend, starting at 13.2K and ending at 10.7K.
KONAMI's Yu-Gi-Oh! Duel Links experienced a peak in weekly revenue at $2.2K in mid-January, followed by a decline to $495 in mid-March, ending the quarter at $936. Weekly downloads reached a high of 629 in late December, dipping to 410 in early March, and closing at 475. Active users mostly hovered around the 5K mark, with a slight decrease towards the end of the quarter.
Hearthstone by Blizzard Entertainment showed a peak in revenue at $1.5K in mid-March, contrasting with a low of $432 in early March. Downloads remained relatively stable, fluctuating between 103 and 183, with a slight increase towards the end of the quarter. Active users stayed steady around the 2.2K mark.
WWE SuperCard - Battle Cards from 2K had a notable increase in weekly downloads towards the end of the quarter, reaching a high of 1.7K in late March. Revenue peaked at $768 in mid-March, with active users rising from 4.2K in late December to 5.3K by the end of March, demonstrating a positive trend in user engagement.
Finally, Magic: The Gathering Arena by Wizards of the Coast saw steady weekly revenue, peaking at $900 in mid-February and maintaining around $575 by the end of March. Downloads were relatively low, with a high of 157 in late December. Active users remained consistent, averaging around 650 throughout the quarter.
For more detailed insights and data, visit Sensor Tower.